Files
node-metaverse/dist/classes/commands/RegionCommands.js
Casper Warden ff0a5fa58b - Add grabObject, deGrabObject, dragGrabbedObject, touchObject to RegionCommands (closes #8)
- Properly decode object TextureEntry
- Properly decode object ParticleSystem
- Properly decode object ObjectData
- Properly decode object TextColor
- Properly decode Linden Tree species
- Correct handling of ObjectUpdateCached (only request objects if we don't already have them)
- Implement handling of ImprovedTerseObjectUpdate to complete support for R-Tree object searching
- Object store interface: getObjectByUUID, getObjectByLocalID
2018-10-16 16:46:58 +01:00

143 lines
7.1 KiB
JavaScript

"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
const CommandsBase_1 = require("./CommandsBase");
const UUID_1 = require("../UUID");
const RegionHandleRequest_1 = require("../messages/RegionHandleRequest");
const Message_1 = require("../../enums/Message");
const FilterResponse_1 = require("../../enums/FilterResponse");
const __1 = require("../..");
const ObjectGrab_1 = require("../messages/ObjectGrab");
const ObjectDeGrab_1 = require("../messages/ObjectDeGrab");
const ObjectGrabUpdate_1 = require("../messages/ObjectGrabUpdate");
class RegionCommands extends CommandsBase_1.CommandsBase {
getRegionHandle(regionID) {
return __awaiter(this, void 0, void 0, function* () {
const circuit = this.currentRegion.circuit;
const msg = new RegionHandleRequest_1.RegionHandleRequestMessage();
msg.RequestBlock = {
RegionID: regionID,
};
circuit.sendMessage(msg, __1.PacketFlags.Reliable);
const responseMsg = yield circuit.waitForMessage(Message_1.Message.RegionIDAndHandleReply, 10000, (filterMsg) => {
if (filterMsg.ReplyBlock.RegionID.toString() === regionID.toString()) {
return FilterResponse_1.FilterResponse.Finish;
}
else {
return FilterResponse_1.FilterResponse.NoMatch;
}
});
return responseMsg.ReplyBlock.RegionHandle;
});
}
getObjectsInArea(minX, maxX, minY, maxY, minZ, maxZ) {
return this.currentRegion.objects.getObjectsInArea(minX, maxX, minY, maxY, minZ, maxZ);
}
grabObject(localID, grabOffset = __1.Vector3.getZero(), uvCoordinate = __1.Vector3.getZero(), stCoordinate = __1.Vector3.getZero(), faceIndex = 0, position = __1.Vector3.getZero(), normal = __1.Vector3.getZero(), binormal = __1.Vector3.getZero()) {
return __awaiter(this, void 0, void 0, function* () {
if (localID instanceof UUID_1.UUID) {
const obj = this.currentRegion.objects.getObjectByUUID(localID);
localID = obj.ID;
}
const msg = new ObjectGrab_1.ObjectGrabMessage();
msg.AgentData = {
AgentID: this.agent.agentID,
SessionID: this.circuit.sessionID
};
msg.ObjectData = {
LocalID: localID,
GrabOffset: grabOffset
};
msg.SurfaceInfo = [
{
UVCoord: uvCoordinate,
STCoord: stCoordinate,
FaceIndex: faceIndex,
Position: position,
Normal: normal,
Binormal: binormal
}
];
const seqID = this.circuit.sendMessage(msg, __1.PacketFlags.Reliable);
yield this.circuit.waitForAck(seqID, 10000);
});
}
deGrabObject(localID, grabOffset = __1.Vector3.getZero(), uvCoordinate = __1.Vector3.getZero(), stCoordinate = __1.Vector3.getZero(), faceIndex = 0, position = __1.Vector3.getZero(), normal = __1.Vector3.getZero(), binormal = __1.Vector3.getZero()) {
return __awaiter(this, void 0, void 0, function* () {
if (localID instanceof UUID_1.UUID) {
const obj = this.currentRegion.objects.getObjectByUUID(localID);
localID = obj.ID;
}
const msg = new ObjectDeGrab_1.ObjectDeGrabMessage();
msg.AgentData = {
AgentID: this.agent.agentID,
SessionID: this.circuit.sessionID
};
msg.ObjectData = {
LocalID: localID
};
msg.SurfaceInfo = [
{
UVCoord: uvCoordinate,
STCoord: stCoordinate,
FaceIndex: faceIndex,
Position: position,
Normal: normal,
Binormal: binormal
}
];
const seqID = this.circuit.sendMessage(msg, __1.PacketFlags.Reliable);
yield this.circuit.waitForAck(seqID, 10000);
});
}
dragGrabbedObject(localID, grabPosition, grabOffset = __1.Vector3.getZero(), uvCoordinate = __1.Vector3.getZero(), stCoordinate = __1.Vector3.getZero(), faceIndex = 0, position = __1.Vector3.getZero(), normal = __1.Vector3.getZero(), binormal = __1.Vector3.getZero()) {
return __awaiter(this, void 0, void 0, function* () {
if (!(localID instanceof UUID_1.UUID)) {
const obj = this.currentRegion.objects.getObjectByLocalID(localID);
localID = obj.FullID;
}
const msg = new ObjectGrabUpdate_1.ObjectGrabUpdateMessage();
msg.AgentData = {
AgentID: this.agent.agentID,
SessionID: this.circuit.sessionID
};
msg.ObjectData = {
ObjectID: localID,
GrabOffsetInitial: grabOffset,
GrabPosition: grabPosition,
TimeSinceLast: 0
};
msg.SurfaceInfo = [
{
UVCoord: uvCoordinate,
STCoord: stCoordinate,
FaceIndex: faceIndex,
Position: position,
Normal: normal,
Binormal: binormal
}
];
const seqID = this.circuit.sendMessage(msg, __1.PacketFlags.Reliable);
yield this.circuit.waitForAck(seqID, 10000);
});
}
touchObject(localID, grabOffset = __1.Vector3.getZero(), uvCoordinate = __1.Vector3.getZero(), stCoordinate = __1.Vector3.getZero(), faceIndex = 0, position = __1.Vector3.getZero(), normal = __1.Vector3.getZero(), binormal = __1.Vector3.getZero()) {
return __awaiter(this, void 0, void 0, function* () {
if (localID instanceof UUID_1.UUID) {
const obj = this.currentRegion.objects.getObjectByUUID(localID);
localID = obj.ID;
}
yield this.grabObject(localID, grabOffset, uvCoordinate, stCoordinate, faceIndex, position, normal, binormal);
yield this.deGrabObject(localID, grabOffset, uvCoordinate, stCoordinate, faceIndex, position, normal, binormal);
});
}
}
exports.RegionCommands = RegionCommands;
//# sourceMappingURL=RegionCommands.js.map