Files
node-metaverse/dist/enums/SourcePattern.js
Casper Warden ff0a5fa58b - Add grabObject, deGrabObject, dragGrabbedObject, touchObject to RegionCommands (closes #8)
- Properly decode object TextureEntry
- Properly decode object ParticleSystem
- Properly decode object ObjectData
- Properly decode object TextColor
- Properly decode Linden Tree species
- Correct handling of ObjectUpdateCached (only request objects if we don't already have them)
- Implement handling of ImprovedTerseObjectUpdate to complete support for R-Tree object searching
- Object store interface: getObjectByUUID, getObjectByLocalID
2018-10-16 16:46:58 +01:00

12 lines
620 B
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
var SourcePattern;
(function (SourcePattern) {
SourcePattern[SourcePattern["None"] = 0] = "None";
SourcePattern[SourcePattern["Drop"] = 1] = "Drop";
SourcePattern[SourcePattern["Explode"] = 2] = "Explode";
SourcePattern[SourcePattern["Angle"] = 4] = "Angle";
SourcePattern[SourcePattern["AngleCone"] = 8] = "AngleCone";
SourcePattern[SourcePattern["AngleConeEmpty"] = 16] = "AngleConeEmpty";
})(SourcePattern = exports.SourcePattern || (exports.SourcePattern = {}));
//# sourceMappingURL=SourcePattern.js.map