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Table of Contents
What is a CDN (Content Delivery Network)?
A Content Delivery Network (CDN) is a system of distributed servers located around the world that work together to deliver web content to users more efficiently.
Purpose
The main goal of a CDN is to reduce latency and improve the speed, reliability, and security of content delivery. Instead of serving content from a single origin server, a CDN caches and delivers static assets (like images, stylesheets, scripts, and videos) from servers that are geographically closer to the user.
How It Works
When a user accesses a website:
- The CDN determines the closest edge server to the user.
- Static content is served from that nearby server.
- This reduces the time it takes for the content to load and minimizes bandwidth usage on the origin server.
Benefits
- Faster load times for users worldwide
- Reduced server load and bandwidth usage
- Improved availability during traffic spikes
- Enhanced security features like DDoS protection and secure SSL delivery
Example
If your website is hosted in Germany and a visitor from Japan accesses it, the CDN will serve cached content from a server in Japan, making the site load much faster for that user.
Common CDN Providers
- Cloudflare
- Akamai
- Fastly
- BunnyCDN
- Amazon CloudFront
Benefits of a CDN in Second Life
Second Life uses a Content Delivery Network (CDN) to distribute texture and mesh data more efficiently across the globe. This shift from simulator-based delivery to CDN-based delivery has brought several key improvements to the platform.
π Performance Improvements
β’ Faster loading of textures and meshes Assets like avatar skins, clothing, and environment textures now load significantly faster, especially in crowded regions. β’ Quicker region crossings and teleports Reduced load on simulator servers means smoother transitions between areas. β’ Reduced βfuzzyβ or βcloudyβ avatars Avatars appear fully rendered more quickly, improving visual quality and immersion.
π Reduced Server Load
- CDN offloads asset delivery from simulator servers, freeing up resources for physics, scripting, and interaction.
- High HTTP load conditions on servers have dropped dramatically since the CDN rollout.
π Global Reach
β’ Users outside North America benefit even more, with over 50% faster download times for textures and meshes. β’ CDN edge servers deliver content from locations closer to the user, reducing latency.
π§ Technical Stability
β’ Improved resilience during traffic spikes or outages. β’ Faster recovery from load-related issues thanks to CDN redundancy and optimizations.
β Summary
The integration of CDN technology into Second Life has: β’ Enhanced user experience through faster asset loading β’ Reduced strain on core infrastructure β’ Enabled more scalable and reliable virtual environments
Squid Proxy: Monitoring Logs and Editing Configuration
This guide explains how to monitor Squid proxy logs in real time, edit its configuration file, and includes a sample shell script for setting up a test directory.
π Live Log Monitoring
To monitor Squid activity in real time, use the following command:
sudo tail -f /var/log/squid/access.log /var/log/squid/cache.log
This will continuously display new entries from: β’ access.log β records client requests β’ cache.log β logs cache behavior and errors
βοΈ Editing the Configuration File
To edit Squidβs main configuration file, run:
sudo nano /etc/squid/squid.conf
Example config:
http_port 192.168.0.43:1234 #the machine this is running on # http_port 127.0.0.1:1234 cache_dir aufs /var/spool/squid/slcdn-cache 100000 16 256 cache_mem 1024 MB maximum_object_size 1024 MB maximum_object_size_in_memory 50 MB minimum_object_size 0 KB cache_log /var/log/squid/cache.log access_log daemon:/var/log/squid/access.log cache_store_log /var/log/squid/store.log acl localnet src 192.168.0.0/24 http_access allow localnet http_access deny all cache allow all refresh_pattern . 43200 100% 43200 range_offset_limit -1 collapsed_forwarding on
π Log Paths in Configuration
Inside , you can define the paths for Squidβs log files:
β’ : logs cache-related events β’ : logs client access (via daemon) β’ : logs stored objects
π§ͺ Example: Shell Script for Setup
Hereβs a simple Bash script to create a test directory:
tTo run the script run the command:
./SLEdgeCDN.sh
#!/bin/bash set -e BASE="$HOME/Desktop/SL_CDN_TEST" echo "=== SL CDN Installer ===" # install squid if not installed if ! command -v squid >/dev/null 2>&1; then if [ -f /etc/debian_version ]; then sudo apt update && sudo apt install -y squid elif [ -f /etc/fedora-release ]; then sudo dnf install -y squid elif [ -f /etc/arch-release ]; then sudo pacman -Sy --noconfirm squid else echo "Your distro isnβt supported. Install squid manually." exit 1 fi fi # backup old squid.conf sudo cp /etc/squid/squid.conf /etc/squid/squid.conf.bak.$(date +%s) || true # write new config sudo tee /etc/squid/squid.conf >/dev/null <<EOF http_port 127.0.0.1:1234 cache_dir aufs /var/spool/squid/slcdn-cache 100000 16 256 cache_mem 1024 MB maximum_object_size 1024 MB maximum_object_size_in_memory 50 MB minimum_object_size 0 KB cache_log /var/log/squid/cache.log access_log daemon:/var/log/squid/access.log cache_store_log /var/log/squid/store.log acl localnet src 127.0.0.1/32 http_access allow localnet http_access deny all cache allow all refresh_pattern . 43200 100% 43200 range_offset_limit -1 collapsed_forwarding on EOF # make cache and log dirs sudo mkdir -p /var/spool/squid/slcdn-cache /var/log/squid sudo chown -R proxy:proxy /var/spool/squid /var/log/squid sudo squid -z # restart squid sudo systemctl restart squid # reset desktop control folder rm -rf "$BASE" mkdir -p "$BASE" # main control script cat > "$BASE/slcdn.sh" <<'EOS' #!/bin/bash LOG=$HOME/Desktop/SL_CDN_TEST/proxy.log start() { echo "Starting Squid..." | tee -a "$LOG"; sudo systemctl start squid; } stop() { echo "Stopping Squid..." | tee -a "$LOG"; sudo systemctl stop squid; sudo killall -9 squid 2>/dev/null || true; sudo rm -f /run/squid.pid; } restart() { echo "Restarting Squid..." | tee -a "$LOG"; stop; sudo squid -z || true; start; } status() { echo "Squid status:" | tee -a "$LOG"; sudo systemctl status squid --no-pager -l; } case "$1" in start|stop|restart|status) "$1";; *) echo "Usage: $0 {start|stop|restart|status}";; esac EOS chmod +x "$BASE/slcdn.sh" # clear cache script cat > "$BASE/slcdn-clear.sh" <<'EOS' #!/bin/bash echo "Clearing Squid cache..." sudo systemctl stop squid || true sudo killall -9 squid 2>/dev/null || true sudo rm -f /run/squid.pid sudo rm -rf /var/spool/squid/slcdn-cache sudo mkdir -p /var/spool/squid/slcdn-cache sudo chown -R proxy:proxy /var/spool/squid/slcdn-cache sudo squid -z echo "Cache cleared. Restart Squid to refill." EOS chmod +x "$BASE/slcdn-clear.sh" # desktop shortcuts make_launcher () { local name="$1" cmd="$2" term="$3" cat > "$BASE/SLCDN-$name.desktop" <<EOD [Desktop Entry] Name=SL CDN $name Exec=$cmd Icon=utilities-terminal Terminal=$term Type=Application EOD chmod +x "$BASE/SLCDN-$name.desktop" } make_launcher "Start" "$BASE/slcdn.sh start" true make_launcher "Stop" "$BASE/slcdn.sh stop" true make_launcher "Restart" "$BASE/slcdn.sh restart" true make_launcher "Status" "$BASE/slcdn.sh status" true make_launcher "Clear" "$BASE/slcdn-clear.sh" true make_launcher "Cache" "xdg-open /var/spool/squid/slcdn-cache" false make_launcher "Debug" "gnome-terminal -- bash -c \"sudo tail -f /var/log/squid/access.log\"" false echo "Done. Set Firestorm proxy to 127.0.0.1 port 1234"
This script creates a folder on the userβs desktop and can be extended for further setup tasks.